For this project, I developed the character rigs for customizable avatar characters for the Merck headquarters visitor app, while Uli Streckenbach handled the design and animation of the characters. Users can personalize an avatar to their liking and use it to explore the complex and engaging world of Merck. All assets, including the avatars, were optimized for use in the Unity engine, ensuring smooth performance and a visually appealing experience. The development and integration of the app were expertly managed by the agency NSYNK.
client: Studio Streckenbach, NSYNK, MERCK
tasks: -animation pipeline
-rigging
year: 2023
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